Friday, 15 February 2008

superDraw : Joshue Ott

Hace unos días compré el CD de Morgan Packard Airships Fill the Sky sin la más remota idea de qué se trataba. Sinceramente, tengo que decir que el CD en sí no me atre mucho, no es que sea malo, digamos que este tipo de IDM no acaba de sintonizar con mi cerebro. Lo que sí me resultó bastante curioso es el DVD que incluye, en el que se desarrolla una pieza más minimalista y abstracta con visuales creados con un software llamado superDraw, que viene a ser un programa creado con processing que funciona dibujando en directo. Aunque los visuales son atractivos, la estética es un poco típica de processing, todo hay que decirlo. De todas formas, me parece interesante porque se trata de un acercamiento a los visuales en directo mucho más intuitivo y sencillo de lo acostumbrado.

superDraw is a platform for visual expression using drawing. At the most basic level it is a simple line drawing program. The aim is to give the artist super powers by enabling them to do things impossible with pen and paper while retaining the basic idea of a drawing interface. superDraw explores the idea of storing animation within a single line. The artist has complete control of all aspects of the line and it's visual representation.

In its current iteration, the program is being used as a visual instrument, providing visuals for live music.

The artist is encouraged to respond to what they hear, rather than rely on automatic processes. This allows a greater freedom of expression and deeper collaboration between artist and musician. SuperDraw becomes an instrument itself, adding to the overall performance.

Possible future directions for the program include interactive video installations, dance performances, physical computing, and games.

superDraw was originally created in flash - but as the program gained complexity flash's speed limitations quickly became apparent. after some experimentation I ported the program to processing. Processing is a fantastic alternative, for many reasons - the most important being support for graphics hardware acceleration via openGL.

Joshue Ott is a time-based multimedia artist. His work includes video installations, multimedia pieces, video games, and music. He strives to create new methods for the immediate expression of human perception. His most recent project, superDraw, is a visual instrument for performing with live music. The audience experiences a unique and symbiotic combination of sound and image. Ott's ever evolving organic animations offer a glimpse into a dark and glittering dynamic world.

No comments:

Post a Comment